Born in Italy, living in Denmark, I've been interested in games, play, and interactivity since my childhood.
My education path helped me having a mixed background, with an Industrial Computer Technology High School Diploma, a Media Design & Multimedia Arts Bachelor Degree, and a Game Design & Theory Master of Science Degree.
My Bachelor thesis was about the formative, didactic, and mediatic use of live-action role-playing games, while my Master of Science thesis was about the presence of the designer in two-players role-playing games. I wrote a paper focused on why and how players may fall in love through games. I was Teaching Assistant for Miguel Sicart's Game Design course at IT University of Copenhagen.
I have been writing articles on many video game portals since 2012. helped co-organizing many game-related events including the first editions of Chambercon, various game night events in Milan, and the 2016 and 2017 editions of the Global Game Jam in Copenhagen. I was one of the judges in the game design competition Game Chef 2017: Pummarola Edition. I am one of the regular guests in the role-playing games focused talk show GDR Unplugged Late Show.
My mixed background brought me to learn skills in many fields, including programming, image editing and postproduction, video editing and postproduction, video compositing, sound design, game design, play design, user experience design, playtesting, world building, and story writing.
I believe that games are a powerful tool and that they can be more than just entertainment.