Don't Nuke 'Em - Screen Don't Nuke 'Em - Manual 

A hybrid game about decoding information where the user is in control of a nuclear bunker facility, co-designed with Amanda Maria Stokholm James,and Mateo Pérez.

The player is in charge of the Big Red Button and they must interpret incoming tactical intelligence and decide if launching a nuclear strike against their opponent is the appropriate action to take. Information comes encrypted, though, and they must decode them using a series of separated operation manual sheets printed on actual paper.

This game was designed for the Global Game Jam 2018.

Click here to download the game.